| Study Location | Kyiv |
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| Academic Field | G20 Publishing and printing |
| Type | Undergraduate, Full time (on-line study is available) |
| Nominal Duration | 4 years (240 ECTS) |
| Study Language | English |
| Awards | Bachelor of Publishing and printing |
| Entry qualification | The certificate of Completed Secondary Education is required. Compulsory entrance exam. The entry qualification documents are accepted in English (except for documents issued in Ukraine upon completion of studies at local educational institutions) . In most cases you can request a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original. You must take the original & legalized (according to the international agreements) entry qualification documents along with you when you finally enter the university. |
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| Territory requirements | General entry requirement - Student visa. Citizens of the Russia, Iran, Belarus and North Korea who do not hold a permanent residence permit in Ukraine may be admitted for studies only with an individual authorization from the Ministry of Education and Science of Ukraine. |
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| Language Requirements | English (B1/B2) |
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Entrance Exam Description
During the selection process we examine the competency of the applicant in two ways:
The faculty decides about the eligibility of the applicant by examining the documents of previous studies (degree, subject, results). This is followed by an entrance exams that evaluate the level of study-language and basic subjects depends on speciality.
The exams can be conducted online. In order to validate the entrant’s person, exams taken remotely are recorded on video, as is the person verification process. The recording is archived for at least five years on University’s grounds and the link to that recording is available in the united base of Ministry of Education of Ukraine.
Program Structure
Year 1 — Foundations of Media, Design & Technology
Your first year sets the stage by giving you basic knowledge in multimedia, design, and digital tools.
Subjects:
- Introduction to Multimedia and Digital Publishing – Learn what multimedia publications are and how they work.
- Graphic Design Basics – Understand colors, shapes, layouts, and typography for digital media.
- Computer Graphics and Imaging – Learn how to create and edit images using professional software.
- Fundamentals of Web Design – Build simple websites and understand online media principles.
- Mathematics & Statistics for IT – Basic math and logical thinking for digital projects.
- Information Technology – Learn to use software tools for design and multimedia projects.
First helps you get familiar with the tools and techniques for creating digital content, preparing you for more advanced projects later.
Year 2 — Multimedia Content Creation & Digital Communication
This year you start creating content and learning how to combine text, images, audio, and video.
Subjects:
- Digital Photography and Video Basics – Learn how to capture and edit photos and videos for publications.
- Animation and Motion Graphics – Explore basic animation and moving visuals.
- Audio Production – Work with sound and music for multimedia projects.
- Interactive Media Design – Create interactive presentations and e-learning content.
- Typography and Layout in Digital Media – Make text look great in digital publications.
- Human-Computer Interaction (HCI) – Learn to design user-friendly interfaces.
Second year is where creativity meets technology — you start producing multimedia content and interactive projects.
Year 3 — Advanced Digital Publishing & Multimedia Technologies
Year 3 focuses on professional-level tools and preparing real-world projects.
Subjects:
- Web Publishing & Online Media – Publish digital content for websites and social platforms.
- 3D Modeling and Visualization – Work with 3D objects and animations for publications and simulations.
- Digital Storytelling – Combine visuals, text, audio, and interactivity to tell engaging stories.
- Multimedia Project Management – Learn to plan and manage digital projects.
- E-learning & Educational Technologies – Create digital educational materials and platforms.
- Internship I (Practical Training) – Start applying your skills in real multimedia environments.
The third year prepares you for professional multimedia projects, from interactive websites to digital publications.
Year 4 — Professional Practice, Research & Capstone Project
In your final year, you work on real projects and complete professional practice.
Subjects:
- Advanced Multimedia Publishing – Master professional tools and publishing workflows.
- Digital Marketing & Multimedia Promotion – Learn to present and promote digital content effectively.
- User Experience & Interface Design (UX/UI) – Create interactive and user-friendly digital solutions.
- Internship II (Extended Practice) – Work in companies, studios, or online media teams.
- Bachelor’s Thesis / Capstone Project – Complete a professional multimedia project.
The fourth year brings everything together — real-world practice, professional projects, and the skills to launch your career.
Overview
The program is designed for creative, tech-driven students who want to work at the intersection of media, design, communication, and modern digital technologies. You will learn how to create engaging electronic publications, develop multimedia content, build interactive digital products, and work with professional tools used in publishing, media production, and online communication.
It’s a great choice if you want a career that combines creativity, visual thinking, technology, and communication skills — all in one modern field.
Career Opportunities
After graduation, you’ll be ready to work in the digital publishing industry, multimedia studios, advertising agencies, media companies, IT teams, and creative production environments. You will be able to create e-books, UI/UX interfaces, digital magazines, multimedia platforms, promotional content, and educational digital products. This program opens doors to careers such as multimedia designer, digital publisher, content creator, layout specialist, web designer, or digital communication manager.